ROLLBERRYSTUDIO

RollBerry · Changelog

Version history

A user-focused history of new features, improvements, and fixes. Open an entry to see the complete update details.

New Improved Fixed Performance & compatibility Update note
v0.7.2 Feature and stability update 24 July 2026 · Closed beta

Synchronized weather atmospheres, more selective encounter saving, and a more robust player view expand the regular closed-beta build.

New

  • Synchronized weather atmospheres for sunshine, clouds, light and heavy rain, storms, snow, blizzards, sleet, fog, mist, and wind
  • Weather intensity, ground splashes, and puddle rings can be adjusted to suit the scene
  • Save selected enemies or all enemies on a map as an encounter template
  • Boss tokens are recognized as their own faction in encounter workflows

Improved

  • Weather detail follows the selected performance mode and stays synchronized between the GM and player windows
  • The player view responds more reliably to resizing and waits for fog to be ready when maps change
  • Encounter templates state more clearly which enemies and how many are being saved

Fixed

  • Drawing actions synchronize more reliably with the player window on Windows
  • Concurrent SFX imports no longer block or overwrite each other
  • Marquee selection is available immediately and reliably after changing maps
  • Stale compendium content is no longer broadcast to the player view
v0.7.1 Improvement update 21 July 2026 · In development

Map zoom level picker, video map compatibility checks, MP4 fast-start import, handout drag-and-drop, and token image cropping.

Improved

  • Zoom level picker and fit-to-map view in the viewport HUD
  • MP4 fast-start import for more reliable video map playback
  • Buffered playback management for HD/4K video maps
  • Video compatibility checks with codec hints (WebM/VP9, MP4/H.264)
  • Drag-and-drop handout image import with error handling
  • Token image crop tool for portraits

Fixed

  • UTF-8 BOM removed from license files (fixes DMG build on ARM64)
  • Improved player projection in DM preview mode
  • Corrected token movement measurement for rotated viewports
  • Stabilized canvas scene settings and light source layers
v0.7.0 Improvement update 19 July 2026 · In development

More reliable player synchronization, more responsive context menus, improved fog and lighting controls, and enhanced undo/redo.

Improved

  • Player synchronization: live token placement and fog updates are sent to connected players more reliably
  • Context menus: overlay transitions and double-click actions run more deterministically
  • Fog on large maps: region-based coverage drains correctly and persists across restarts
  • DM lighting alignment: light sources and tokens render consistently relative to each other
  • Undo/redo: extended history with more reliable recording of map and token actions
  • Command palette and encounter panel: more stable interactions in sidebar panels

Fixed

  • First-run database and shutdown flush: more robust handling on startup and exit
  • Fog on large maps: coordinates now correctly sampled in map coordinates
  • Initiative ribbon: token indicators align properly at side edges
  • Windows file locks: retry mechanisms for temporarily locked files during saves
  • DMG license files: BOM characters removed, ARM64 builds now work correctly
v0.6.34 Bug-fix update 16 July 2026 · In development

More reliable file saving on Windows, correct fog coordinates on large maps, and better-aligned initiative ribbons.

Fixed

  • First-run database and shutdown flush: more robust handling on startup and exit
  • Fog on large maps: coordinates now correctly sampled in map coordinates
  • Initiative ribbon: token indicators align properly at side edges
  • Windows file locks: retry mechanisms for temporarily locked files during saves
  • Windows installer: packaging arguments forwarded more reliably
v0.6.33 Improvement update 14 July 2026 · In development

Map variants can now be managed and exported more reliably. New metadata fields keep campaign data consistent.

New

  • Map variant workflows: extended management and metadata for map variants
  • CampaignView: improved map variant navigation and actions

Improved

  • Map group handlers: extended metadata processing
  • Export/import: improved preservation of map variant and metadata
  • +9 i18n keys in DE and EN
v0.6.32 Feature update 14 July 2026 · In development

A new help center and a clear keyboard shortcut reference make features easier to find. Keyboard and context actions now respond more reliably to the active workspace.

New

  • The searchable help center explains central workflows in German and English
  • A shared shortcut reference is available in the app and from the application menu

Improved

  • Map context menus more reliably act on the element that was actually selected
  • Open selection panels remain stable while scrolling
  • Grid and sound-effect shortcuts only react in the appropriate workspace
v0.6.31 Improvement update 13 July 2026 · In development

Campaigns, map variants, atmospheres, and characters are easier to manage. The interface is also much more complete in both German and English.

New

  • Note templates for sessions, NPCs, quests, loot, encounters, and dungeons speed up preparation
  • Campaign management presents relationships between important entries more clearly

Improved

  • The sidebar and panel switching provide clearer navigation through campaigns, maps, and characters
  • Character sheets, encounters, handouts, notes, music, rooms, and atmospheres are localized more consistently
  • Monster values and ability labels are easier to read

Fixed

  • Incorrect pseudodragon data was corrected
  • Labels and tooltips on the map and campaign overview were cleaned up
v0.6.30 Feature update 13 July 2026 · In development

Line of sight now respects walls and nested rooms. The player view therefore matches more closely what characters can actually see on the map.

New

  • Tokens only see areas that are not blocked by walls
  • Rooms can contain balconies, courtyards, and other subareas
  • Vision cones represent character facing more accurately

Improved

  • Room management presents overlapping and contained areas more clearly
  • Visibility can be controlled more precisely for individual tokens

Fixed

  • Fog reveal respects walls more reliably
  • Room and visibility information is preserved during export and import
v0.6.29 Improvement update 12 July 2026 · In development

Core workspaces behave more consistently and the player view synchronizes changes more reliably. Missing images now fall back gracefully.

Improved

  • Scene settings, lights, initiative, rooms, and the token library are more consistent to use
  • The compendium, monster details, campaigns, handouts, and notes are easier to scan

Fixed

  • The player view and presentation window show synchronization state more reliably
  • Missing graphics display a clean fallback instead of a broken image
  • Display issues affecting walls, note markers, and initiative were corrected
v0.6.28 Feature update 12 July 2026 · In development

Initiative and the player view are easier to follow during a live session. Map, handout, and token workflows were polished for table use.

New

  • A compact initiative ribbon shows turn order on the map and player view
  • The active token is clearly highlighted during its turn

Improved

  • Campaign, map, handout, token, and initiative workflows require fewer intermediate steps
  • Grid position and lighting controls are aligned more clearly between the main and player views

Fixed

  • Fog, grid, and player view stay in sync more reliably when a map goes live
  • Atmosphere scenes, token tooltips, and context menus behave more consistently
v0.6.27 Bug-fix update 11 July 2026 · In development

Rotating atmosphere videos remain synchronized more reliably between the main and player views.

Fixed

  • Atmosphere video rotation remains correct after synchronization with the player view
  • Scene changes involving rotating video backgrounds are more stable
v0.6.26 Feature update 10 July 2026 · In development

The player view now reflects more reliably what should be visible at the table. Campaigns are easier to resume, back up, and prepare for different displays.

New

  • The player preview shows the same filtered view as the actual player window
  • The last map used in each campaign is restored when the campaign is reopened
  • Campaigns can be backed up quickly from several central menus
  • New display presets optimize the player view for a table display, projector, or stream
  • Atmosphere scenes can rotate automatically

Improved

  • Maps go live more reliably and require only one complete transfer
  • Map variants require confirmation to prevent accidental assignments
  • Labels around visibility and player preview are clearer

Fixed

  • Atmosphere videos play correctly and display thumbnails again
  • Lights reliably respect whether they sit above or below fog
  • Missing map thumbnails show a clean fallback instead of a broken image
v0.6.25 Bug-fix update 9 July 2026 · In development

Atmosphere videos work reliably again and display correctly in the picker.

Fixed

  • Atmosphere videos play reliably again
  • Video thumbnails display correctly again
  • Fallback presentation for unavailable content was improved
v0.6.24 Bug-fix update 9 July 2026 · In development

Existing character sheets open reliably after an update and remain available for continued use.

Fixed

  • Older campaigns with existing character sheets open reliably after updating
v0.6.23 Feature update 8 July 2026 · In development

Initiative is easier to follow on the map and player display. Lights can also be placed deliberately above or below fog.

New

  • The active turn is highlighted directly on the matching token
  • Initiative labels appear clearly below tokens
  • Lights can be placed above or below fog

Improved

  • The initiative ribbon is more compact and easier to read in the player view
v0.6.22 Improvement update 7 July 2026 · In development

Map view, atmosphere controls, and session workflows were refined for day-to-day use.

Improved

  • The map view and workspaces are easier to scan
  • Atmosphere and session workflows are smoother to operate
v0.6.21 Maintenance update 7 July 2026 · In development

Small maintenance update without new user-facing features.

Update note

  • No visible feature changes
v0.6.20 Performance update 5 July 2026 · In development

Wind effects run more smoothly during longer sessions. Effect controls and audio areas are arranged more clearly.

Performance & compatibility

  • Wind effects use fewer resources and remain smoother during long sessions
  • Three performance modes adapt presentation to different devices

Improved

  • Effect controls and audio areas are arranged more clearly
v0.6.19 Update 1 July 2026 · In development

A stabilization build after the large 0.6.18 expansion: sidebar scrolling, scene readiness wording, and sturdier image URL handling.

Improved

  • Sidebar map list stabilized
  • Clearer scene status
  • Image URL error handling
v0.6.18 Update 1 July 2026 · In development

A major expansion for map lists, video maps, handouts, performance diagnostics, fog optimizations, and protected character sheets.

Performance & compatibility

  • Searchable map list
  • Video maps and handouts
  • Fog and player sync performance
v0.6.17 Update 26 June 2026 · In development

App controls become easier to scan with more consistent icons and clearer tool mapping.

Improved

  • More consistent control icons
  • Clearer tool symbols
v0.6.16 Update 26 June 2026 · In development

Windows signing configuration is handled more robustly so builds are not blocked unnecessarily.

Improved

  • Optional Windows signing
  • Release stability
v0.6.15 Update 25 June 2026 · In development

Large maps and fog regions are prepared more reliably before they become visible at the table.

Fixed

  • Large-map fog stabilized
v0.6.14 Update 25 June 2026 · In development

Fog on large maps, token sizes, and SRD templates are corrected for sturdier encounters.

Improved

  • Large-map fog startup
  • 18 token sizes corrected
  • SRD templates cleaned up
v0.6.13 Update 25 June 2026 · In development

Fog becomes more reliably visible in the GM view, especially for covered starting states.

Improved

  • GM fog visible immediately
  • Canvas allocation hardened
v0.6.12 Update 25 June 2026 · In development

Fog coordinates stay consistent even when maps are rotated.

Improved

  • Rotated fog coordinates
  • Consistent canvas dimensions
  • No change at 0 degrees
v0.6.11 Update 25 June 2026 · In development

Tokens, fog, walls, and drawings correctly follow rotated maps again.

Fixed

  • Rotation transforms fixed
  • Token drag stabilized
  • Map-to-screen alignment
v0.6.10 Update 25 June 2026 · In development

The player viewport stays better aligned with the GM view on rotated maps.

Fixed

  • Viewport rotation fixed
  • Drag deltas clarified
v0.6.9 Update 25 June 2026 · In development

The player window and GM view stay much more reliably in sync during map rotation.

Fixed

  • Viewport sync fixed
  • Coordinate transforms
  • Broadcast gaps closed
v0.6.8 Update 24 June 2026 · In development

Monster tokens become more informative with hover summaries, detail popovers, and wiki links.

Improved

  • Token hover tooltip
  • Monster popover
  • Wiki slug for tokens
v0.6.7 Update 24 June 2026 · In development

A small performance fix reduces unnecessary canvas work while idle.

Fixed

  • Canvas idle reduced
  • CPU churn lowered
  • Quieter sessions
v0.6.6 Update 24 June 2026 · In development

GM fog remains visible and reliable after tool changes.

Improved

  • Fog stays visible
  • Tool switching sturdier
  • GM view hardened
v0.6.1 Update 23 June 2026 · In development

Licensing text, campaign workspace, UI polish, and live/blackout flows are expanded significantly.

Improved

  • Beta license text
  • Campaign workspace reworked
v0.6.0 Update 23 June 2026 · In development

A major VTT milestone: map editing, walls, doors, rooms, player view, session desk, and undo/redo are heavily expanded.

Improved

  • Walls, doors, and rooms
  • Session desk
  • Undo/redo system
v0.5.11 Update 12 June 2026 · In development

Notes and handouts render more safely, and workspace windows feel calmer.

Improved

  • Safe Markdown rendering
  • Floating windows improved
  • Handouts simplified
v0.5.10 Update 12 June 2026 · In development

Maintenance update without new user-facing features.

Fixed

  • App fix
v0.5.9 Update 12 June 2026 · In development

Campaign journal, note layout, and the right sidebar become more useful for longer campaigns.

Improved

  • Campaign journal localized
  • Notes reworked
  • Sidebar groups
v0.5.8 Update 12 June 2026 · In development

Notes and handouts gain image support, presentation features, and sturdier windows.

Improved

  • Images in notes
  • Handout presentation
  • Import/export expanded
v0.5.7 Update 11 June 2026 · In development

Legacy note categories are migrated more safely.

Improved

  • Legacy data protected
  • Campaign maintenance sturdier
v0.5.6 Update 11 June 2026 · In development

Maintenance update without new user-facing features.

Improved

  • Packaging checks
  • Windows x64 focused
  • Clearer error messages
v0.5.5 Update 11 June 2026 · In development

Maintenance update without new user-facing features.

Improved

  • Cleaner artifact names
  • Runtime details visible
v0.5.4 Update 11 June 2026 · In development

Asset import, fog visibility, and handouts become sturdier for everyday preparation.

Fixed

  • File vs folder import
  • Fog layer more reliable
  • Handouts simplified
v0.5.3 Update 11 June 2026 · In development

The campaign journal gains session summaries, visibility controls, and richer note metadata.

Improved

  • Campaign journal
  • Note metadata
  • Export/import expanded
v0.5.2 Update 9 June 2026 · In development

Local data reset, ZIP import, and fog quick actions become safer.

Improved

  • Safe data reset
  • ZIP import stabilized
  • Fog actions hardened
v0.5.1 Update 7 June 2026 · In development

Maintenance update without new user-facing features.

New

  • License badge added
  • Clearer release state
v0.5.0 Update 5 June 2026 · Initial build

The first tagged RollBerry build as the foundation for the local VTT suite.

New

  • Initial release tag
  • VTT foundation
  • Local desktop app
v0.20.14 Update 23 April 2026 · Legacy milestone

An older milestone cleans up character encoding and display issues across many UI areas.

Improved

  • UTF-8 display cleaned up
  • UI copy corrected
  • Symbols sturdier
v0.20.0 Update 18 April 2026 · Legacy milestone

An earlier major milestone with Conservative DM View, grid styling, audio panel, monster cards, and compendium work.

Improved

  • Conservative DM View
  • Per-map grid
  • Compendium and monster cards
v0.19.x Update 18 April 2026 · Legacy cycle

The 0.19.x line lays groundwork for the tool dock, AudioStrip, character sheet editor, and compendium.

Improved

  • Tool dock
  • AudioStrip
  • Character sheet and compendium