RollBerry · Changelog
Version history
A user-focused history of new features, improvements, and fixes. Open an entry to see the complete update details.
v0.7.2 Feature and stability update 24 July 2026 · Closed beta
Synchronized weather atmospheres, more selective encounter saving, and a more robust player view expand the regular closed-beta build.
New
- Synchronized weather atmospheres for sunshine, clouds, light and heavy rain, storms, snow, blizzards, sleet, fog, mist, and wind
- Weather intensity, ground splashes, and puddle rings can be adjusted to suit the scene
- Save selected enemies or all enemies on a map as an encounter template
- Boss tokens are recognized as their own faction in encounter workflows
Improved
- Weather detail follows the selected performance mode and stays synchronized between the GM and player windows
- The player view responds more reliably to resizing and waits for fog to be ready when maps change
- Encounter templates state more clearly which enemies and how many are being saved
Fixed
- Drawing actions synchronize more reliably with the player window on Windows
- Concurrent SFX imports no longer block or overwrite each other
- Marquee selection is available immediately and reliably after changing maps
- Stale compendium content is no longer broadcast to the player view
v0.7.1 Improvement update 21 July 2026 · In development
Map zoom level picker, video map compatibility checks, MP4 fast-start import, handout drag-and-drop, and token image cropping.
Improved
- Zoom level picker and fit-to-map view in the viewport HUD
- MP4 fast-start import for more reliable video map playback
- Buffered playback management for HD/4K video maps
- Video compatibility checks with codec hints (WebM/VP9, MP4/H.264)
- Drag-and-drop handout image import with error handling
- Token image crop tool for portraits
Fixed
- UTF-8 BOM removed from license files (fixes DMG build on ARM64)
- Improved player projection in DM preview mode
- Corrected token movement measurement for rotated viewports
- Stabilized canvas scene settings and light source layers
v0.7.0 Improvement update 19 July 2026 · In development
More reliable player synchronization, more responsive context menus, improved fog and lighting controls, and enhanced undo/redo.
Improved
- Player synchronization: live token placement and fog updates are sent to connected players more reliably
- Context menus: overlay transitions and double-click actions run more deterministically
- Fog on large maps: region-based coverage drains correctly and persists across restarts
- DM lighting alignment: light sources and tokens render consistently relative to each other
- Undo/redo: extended history with more reliable recording of map and token actions
- Command palette and encounter panel: more stable interactions in sidebar panels
Fixed
- First-run database and shutdown flush: more robust handling on startup and exit
- Fog on large maps: coordinates now correctly sampled in map coordinates
- Initiative ribbon: token indicators align properly at side edges
- Windows file locks: retry mechanisms for temporarily locked files during saves
- DMG license files: BOM characters removed, ARM64 builds now work correctly
v0.6.34 Bug-fix update 16 July 2026 · In development
More reliable file saving on Windows, correct fog coordinates on large maps, and better-aligned initiative ribbons.
Fixed
- First-run database and shutdown flush: more robust handling on startup and exit
- Fog on large maps: coordinates now correctly sampled in map coordinates
- Initiative ribbon: token indicators align properly at side edges
- Windows file locks: retry mechanisms for temporarily locked files during saves
- Windows installer: packaging arguments forwarded more reliably
v0.6.33 Improvement update 14 July 2026 · In development
Map variants can now be managed and exported more reliably. New metadata fields keep campaign data consistent.
New
- Map variant workflows: extended management and metadata for map variants
- CampaignView: improved map variant navigation and actions
Improved
- Map group handlers: extended metadata processing
- Export/import: improved preservation of map variant and metadata
- +9 i18n keys in DE and EN
v0.6.32 Feature update 14 July 2026 · In development
A new help center and a clear keyboard shortcut reference make features easier to find. Keyboard and context actions now respond more reliably to the active workspace.
New
- The searchable help center explains central workflows in German and English
- A shared shortcut reference is available in the app and from the application menu
Improved
- Map context menus more reliably act on the element that was actually selected
- Open selection panels remain stable while scrolling
- Grid and sound-effect shortcuts only react in the appropriate workspace
v0.6.31 Improvement update 13 July 2026 · In development
Campaigns, map variants, atmospheres, and characters are easier to manage. The interface is also much more complete in both German and English.
New
- Note templates for sessions, NPCs, quests, loot, encounters, and dungeons speed up preparation
- Campaign management presents relationships between important entries more clearly
Improved
- The sidebar and panel switching provide clearer navigation through campaigns, maps, and characters
- Character sheets, encounters, handouts, notes, music, rooms, and atmospheres are localized more consistently
- Monster values and ability labels are easier to read
Fixed
- Incorrect pseudodragon data was corrected
- Labels and tooltips on the map and campaign overview were cleaned up
v0.6.30 Feature update 13 July 2026 · In development
Line of sight now respects walls and nested rooms. The player view therefore matches more closely what characters can actually see on the map.
New
- Tokens only see areas that are not blocked by walls
- Rooms can contain balconies, courtyards, and other subareas
- Vision cones represent character facing more accurately
Improved
- Room management presents overlapping and contained areas more clearly
- Visibility can be controlled more precisely for individual tokens
Fixed
- Fog reveal respects walls more reliably
- Room and visibility information is preserved during export and import
v0.6.29 Improvement update 12 July 2026 · In development
Core workspaces behave more consistently and the player view synchronizes changes more reliably. Missing images now fall back gracefully.
Improved
- Scene settings, lights, initiative, rooms, and the token library are more consistent to use
- The compendium, monster details, campaigns, handouts, and notes are easier to scan
Fixed
- The player view and presentation window show synchronization state more reliably
- Missing graphics display a clean fallback instead of a broken image
- Display issues affecting walls, note markers, and initiative were corrected
v0.6.28 Feature update 12 July 2026 · In development
Initiative and the player view are easier to follow during a live session. Map, handout, and token workflows were polished for table use.
New
- A compact initiative ribbon shows turn order on the map and player view
- The active token is clearly highlighted during its turn
Improved
- Campaign, map, handout, token, and initiative workflows require fewer intermediate steps
- Grid position and lighting controls are aligned more clearly between the main and player views
Fixed
- Fog, grid, and player view stay in sync more reliably when a map goes live
- Atmosphere scenes, token tooltips, and context menus behave more consistently
v0.6.27 Bug-fix update 11 July 2026 · In development
Rotating atmosphere videos remain synchronized more reliably between the main and player views.
Fixed
- Atmosphere video rotation remains correct after synchronization with the player view
- Scene changes involving rotating video backgrounds are more stable
v0.6.26 Feature update 10 July 2026 · In development
The player view now reflects more reliably what should be visible at the table. Campaigns are easier to resume, back up, and prepare for different displays.
New
- The player preview shows the same filtered view as the actual player window
- The last map used in each campaign is restored when the campaign is reopened
- Campaigns can be backed up quickly from several central menus
- New display presets optimize the player view for a table display, projector, or stream
- Atmosphere scenes can rotate automatically
Improved
- Maps go live more reliably and require only one complete transfer
- Map variants require confirmation to prevent accidental assignments
- Labels around visibility and player preview are clearer
Fixed
- Atmosphere videos play correctly and display thumbnails again
- Lights reliably respect whether they sit above or below fog
- Missing map thumbnails show a clean fallback instead of a broken image
v0.6.25 Bug-fix update 9 July 2026 · In development
Atmosphere videos work reliably again and display correctly in the picker.
Fixed
- Atmosphere videos play reliably again
- Video thumbnails display correctly again
- Fallback presentation for unavailable content was improved
v0.6.24 Bug-fix update 9 July 2026 · In development
Existing character sheets open reliably after an update and remain available for continued use.
Fixed
- Older campaigns with existing character sheets open reliably after updating
v0.6.23 Feature update 8 July 2026 · In development
Initiative is easier to follow on the map and player display. Lights can also be placed deliberately above or below fog.
New
- The active turn is highlighted directly on the matching token
- Initiative labels appear clearly below tokens
- Lights can be placed above or below fog
Improved
- The initiative ribbon is more compact and easier to read in the player view
v0.6.22 Improvement update 7 July 2026 · In development
Map view, atmosphere controls, and session workflows were refined for day-to-day use.
Improved
- The map view and workspaces are easier to scan
- Atmosphere and session workflows are smoother to operate
v0.6.21 Maintenance update 7 July 2026 · In development
Small maintenance update without new user-facing features.
Update note
- No visible feature changes
v0.6.20 Performance update 5 July 2026 · In development
Wind effects run more smoothly during longer sessions. Effect controls and audio areas are arranged more clearly.
Performance & compatibility
- Wind effects use fewer resources and remain smoother during long sessions
- Three performance modes adapt presentation to different devices
Improved
- Effect controls and audio areas are arranged more clearly
v0.6.19 Update 1 July 2026 · In development
A stabilization build after the large 0.6.18 expansion: sidebar scrolling, scene readiness wording, and sturdier image URL handling.
Improved
- Sidebar map list stabilized
- Clearer scene status
- Image URL error handling
v0.6.18 Update 1 July 2026 · In development
A major expansion for map lists, video maps, handouts, performance diagnostics, fog optimizations, and protected character sheets.
Performance & compatibility
- Searchable map list
- Video maps and handouts
- Fog and player sync performance
v0.6.17 Update 26 June 2026 · In development
App controls become easier to scan with more consistent icons and clearer tool mapping.
Improved
- More consistent control icons
- Clearer tool symbols
v0.6.16 Update 26 June 2026 · In development
Windows signing configuration is handled more robustly so builds are not blocked unnecessarily.
Improved
- Optional Windows signing
- Release stability
v0.6.15 Update 25 June 2026 · In development
Large maps and fog regions are prepared more reliably before they become visible at the table.
Fixed
- Large-map fog stabilized
v0.6.14 Update 25 June 2026 · In development
Fog on large maps, token sizes, and SRD templates are corrected for sturdier encounters.
Improved
- Large-map fog startup
- 18 token sizes corrected
- SRD templates cleaned up
v0.6.13 Update 25 June 2026 · In development
Fog becomes more reliably visible in the GM view, especially for covered starting states.
Improved
- GM fog visible immediately
- Canvas allocation hardened
v0.6.12 Update 25 June 2026 · In development
Fog coordinates stay consistent even when maps are rotated.
Improved
- Rotated fog coordinates
- Consistent canvas dimensions
- No change at 0 degrees
v0.6.11 Update 25 June 2026 · In development
Tokens, fog, walls, and drawings correctly follow rotated maps again.
Fixed
- Rotation transforms fixed
- Token drag stabilized
- Map-to-screen alignment
v0.6.10 Update 25 June 2026 · In development
The player viewport stays better aligned with the GM view on rotated maps.
Fixed
- Viewport rotation fixed
- Drag deltas clarified
v0.6.9 Update 25 June 2026 · In development
The player window and GM view stay much more reliably in sync during map rotation.
Fixed
- Viewport sync fixed
- Coordinate transforms
- Broadcast gaps closed
v0.6.8 Update 24 June 2026 · In development
Monster tokens become more informative with hover summaries, detail popovers, and wiki links.
Improved
- Token hover tooltip
- Monster popover
- Wiki slug for tokens
v0.6.7 Update 24 June 2026 · In development
A small performance fix reduces unnecessary canvas work while idle.
Fixed
- Canvas idle reduced
- CPU churn lowered
- Quieter sessions
v0.6.6 Update 24 June 2026 · In development
GM fog remains visible and reliable after tool changes.
Improved
- Fog stays visible
- Tool switching sturdier
- GM view hardened
v0.6.1 Update 23 June 2026 · In development
Licensing text, campaign workspace, UI polish, and live/blackout flows are expanded significantly.
Improved
- Beta license text
- Campaign workspace reworked
v0.6.0 Update 23 June 2026 · In development
A major VTT milestone: map editing, walls, doors, rooms, player view, session desk, and undo/redo are heavily expanded.
Improved
- Walls, doors, and rooms
- Session desk
- Undo/redo system
v0.5.11 Update 12 June 2026 · In development
Notes and handouts render more safely, and workspace windows feel calmer.
Improved
- Safe Markdown rendering
- Floating windows improved
- Handouts simplified
v0.5.10 Update 12 June 2026 · In development
Maintenance update without new user-facing features.
Fixed
- App fix
v0.5.9 Update 12 June 2026 · In development
Campaign journal, note layout, and the right sidebar become more useful for longer campaigns.
Improved
- Campaign journal localized
- Notes reworked
- Sidebar groups
v0.5.8 Update 12 June 2026 · In development
Notes and handouts gain image support, presentation features, and sturdier windows.
Improved
- Images in notes
- Handout presentation
- Import/export expanded
v0.5.7 Update 11 June 2026 · In development
Legacy note categories are migrated more safely.
Improved
- Legacy data protected
- Campaign maintenance sturdier
v0.5.6 Update 11 June 2026 · In development
Maintenance update without new user-facing features.
Improved
- Packaging checks
- Windows x64 focused
- Clearer error messages
v0.5.5 Update 11 June 2026 · In development
Maintenance update without new user-facing features.
Improved
- Cleaner artifact names
- Runtime details visible
v0.5.4 Update 11 June 2026 · In development
Asset import, fog visibility, and handouts become sturdier for everyday preparation.
Fixed
- File vs folder import
- Fog layer more reliable
- Handouts simplified
v0.5.3 Update 11 June 2026 · In development
The campaign journal gains session summaries, visibility controls, and richer note metadata.
Improved
- Campaign journal
- Note metadata
- Export/import expanded
v0.5.2 Update 9 June 2026 · In development
Local data reset, ZIP import, and fog quick actions become safer.
Improved
- Safe data reset
- ZIP import stabilized
- Fog actions hardened
v0.5.1 Update 7 June 2026 · In development
Maintenance update without new user-facing features.
New
- License badge added
- Clearer release state
v0.5.0 Update 5 June 2026 · Initial build
The first tagged RollBerry build as the foundation for the local VTT suite.
New
- Initial release tag
- VTT foundation
- Local desktop app
v0.20.14 Update 23 April 2026 · Legacy milestone
An older milestone cleans up character encoding and display issues across many UI areas.
Improved
- UTF-8 display cleaned up
- UI copy corrected
- Symbols sturdier
v0.20.0 Update 18 April 2026 · Legacy milestone
An earlier major milestone with Conservative DM View, grid styling, audio panel, monster cards, and compendium work.
Improved
- Conservative DM View
- Per-map grid
- Compendium and monster cards
v0.19.x Update 18 April 2026 · Legacy cycle
The 0.19.x line lays groundwork for the tool dock, AudioStrip, character sheet editor, and compendium.
Improved
- Tool dock
- AudioStrip
- Character sheet and compendium